MEET ISHA MANGALMURTI: Indigenous Indian Storytelling and DIY Adventures in 2D Animation Directing3/7/2022
Meet Isha Mangalmurti, Head of Story, 2D Animation Director, and Story Artist based in Pune, India. Read on to hear about Isha's animation origin story and discuss REPRESENT-ASIAN from her point of view!
Read the full, unedited conversation on the Asians in Animation website for more advice on independent filmmaking, tips as you move forward in the industry, and her full animation journey. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Any advice for how to give a 60 second response when asked to talk about yourself? A: It's got a three act structure, the spiel. So it starts with an introduction, which usually goes all the way back from where you started. Sometimes you might want to go into your childhood, or sometimes start somewhere around college time, wherever your story sort of began, and that whole little spark happened. And then you sort of go into the middle of the journey, and you go through different difficulties or different obstacles and how you overcame those, and what were some of the most challenging bits in your entire journey? Then you very quickly wrap it up with whatever you're currently working on and where do you see yourself going from here. You can gauge from your initial few minutes of conversation with a person and figure out what they're more interested in. So sometimes you can just cut back on the journey part of the story, but focus on the current and what you're doing at present. What is your 60 second spiel? I was born in a small town in India, and I started sketching at a very young age, and we were traveling around a lot moving up. So that was my way of respite from all the shifting and also comforting things, sketching and drawing. I'd usually draw people and their way of speaking to every new place that we went. And it was my way of getting to know that place and making myself familiar with it. That sort of grew over the years and being tagged as a creative kid, everyone was like, clearly you have to go do design. But product design is more mainstream. And that's what I did when I went to college. But then once I went to college, I completely fell in love with animation. We had a little film festival happening in college, and it was just so mind blowing. And I was like, this is what I've been doing all my life telling stories. I can do it professionally, so might as well and I jumped into it, did my five year course and studied traditional animation and figured that India has no industry for animation. But fortunately had some wonderful colleagues and friends and we all came together and started our own studio, right out of college. That was the start of this entire journey and it's just been amazing ever since. I've worn many caps where I've been a background artist, concept artist, character designer, animator, and producer. Now I'm shifting more towards becoming a director so in the recent past I have been directing more and handling the front end part of things. What about that film festival in college made you fall in love with animation? So basically, this film festival is a celebration of independent filmmaking, which was something very new to me. And that particular year, there were a lot of people there from such different parts of the world: there was a team from Japan, Brazil, Peru, Canada, France, and there were these amazing artists from Bhutan. It was just such a wonderful mix of people and at the core of it was telling stories from your land. Everyone's stories were true to who they were or where they were. And that was just so fascinating. I just couldn't look back afterwards. How did your family react when you decided you wanted to pursue a career in animation? Firstly, so there's this very funny notion that animation is a part of the film industry. And there are these taboos around film, like being a part of the film industry, where everyone has this strange idea that everyone is constantly partying and the other notion is that you don't get paid much. It's a difficult industry for women to be in. So when I told my family they were like what are you talking about? How are you going to do this? Mainly because they also didn't know much about the whole thing. And soon after once, I think it was a journey for all of us exploring what this meant. Because even I was really new to it. So they would panic, and then I would panic, but then we figured out a way. Fortunately, early on, I met friends in college, who I started collaborating with, and they were a couple of seniors and even my batchmates. And we would work on their projects and that just teaches you so much. And when that sort of began, I started understanding what this whole thing was about and what I was really getting into, and then I could communicate that to my family. They understood like 10% of it, but at least they were a little calmer. Then I got my first internship working on a Cartoon Network show and that's when they're like, okay, now you have a real job. You mentioned that you are more interested in directing now. How did that happen? I think it has grown organically over the years because I never thought that I wanted to be a director. It was always that I wanted to make films or tell stories. And it started with just doing animation. So even in my free time, you'd always find me in front of my laptop, trying something new. And yeah, nibbling and just making up a new character doing a little animation tests for the character, or storyboarding little scenes for the character. And I feel like that's what I enjoy the most. Now, I've been working for the last almost four and a half, five years and in these four and a half, five years, I have done I think almost everything possible. But I enjoy having that vision more to sort of get it all done. This was my question throughout the CAPE residency: how do you control that temptation to do everything yourself? So I think it happened very organically. Any advice for people wanting to try animation directing? It's good to start somewhere small instead of jumping directly into doing everything, because I feel like directing is a huge responsibility. So I made a short film two years back, and that was my first directorial debut where I was making my own short film. But I had a small team of interns, like four interns working on the production, and I was handling the compositing, I was doing the storyboards. But even then, I wasn't completely equipped with directing. I was more comfortable animating. And I think that's why that urge to do everything yourself comes from, because it's hard to communicate what you're thinking. And I think that grows over time. So I feel like it's better to start somewhere smaller, maybe work on other people's films, and see how they direct you. Work on commercials, work on longer format projects, and just sort of get a grasp of what works and what doesn't for you as a director, and then slowly get into it . I'm still very new to this so I'm also learning constantly. I feel like gaining experience in all the other parts of the whole process is helpful because then you have a much clearer idea of how to give direction as well. Why do you want to do 2D Animation specifically? It goes back to my childhood because that was the kind of animation I was watching growing up. There was Heidi and SWAT cats, and Land Before Time, and these amazing traditional animation shows, which had so much heart. Those are the shows that I remember the most, that's what stayed with me. And I want to take that forward. There was an Indian animator called Rammohan, he worked on the collaboration between Japan and India, where they made an anime film. I mean, it was animated by Japanese people and directed by Japanese people about Ramayana, which is this Indian mythology, mythological story. It was a collaboration between Ram Mohan, who was a leading Indian animator at the time, and Japanese animators. And there was such a brilliant film, and it just like so there were these small things that sort of really stayed with me. And I felt that that's what draws my true calling. And I really wanted to continue doing that. I don't have anything against the Disney Pixar aesthetic. But yeah, somewhere, I feel like that doesn't connect with Indian audiences so much. Or maybe somewhere, I don't want it to connect. I want to see more representation. I want to see more characters who look like us. And yeah, try to make that instead of going the Disney Pixar way. Why is it important for people like you to have representation in the industry? Because I think at the end of the day, we're creating media that is going to get mass consumed. It's a very subconscious way of changing how someone thinks, and especially say, kids, when they want something, it leaves a huge impact on them. And if you see the current trends in animation, or even more specifically, Indian animation, the content that's created is there'll be an Indian character, which is Indian in the way that it's taken from Indian mythology, or with like, draped clothing. But then the storylines are all very western where aliens come in, or some monster comes in. There's an apocalypse. And somewhere, I feel like that's a huge disconnect again, and it leaves very shallow storytelling at the end of the day. I don't mean to hate on anything. But I feel like there are so many stories from our surroundings which are so much more engaging. Even if it was to be monsters, there are so many fictional characters in Indian storytelling. At least for the Indian subcontinent, a lot of storytelling for many years has happened verbally. For centuries, storytelling in general was all verbal and it wasn't recorded anywhere. But there are so many stories in there that just don't get noticed and I feel like there aren't enough people telling those stories. But I'm very happy because now there's a lot of Indian animators who are telling Indian stories. And in general, I feel like the Asian community is growing and wants to tell Asian stories, instead of wanting to work on Western projects, which is amazing. What are the different ways that you tell indigenous stories? It's usually illustrations and comics, and then sometimes short animations. I think social media has reduced even my attention span xo I try to make short format things. If I see something when I'm walking around, or just cross something, I always have this urge to document it, and then that can turn into some story. So it's usually like smaller comics. And then sometimes I turn it into an animation or turn it into a longer narrative. And that's how it has grown, from smaller tidbits that I gather, documenting in my sketchbooks, or documenting in small animations to actually collating it all and putting it into a long format. I feel like, at least the first film that I made, that was an animated documentary, it was more of an exercise in trying to make an animated documentary. But somewhere, I learned a lot in that process. And I kind of want to apply all of that into this, this current project that I'm developing, but at the same time, keeping the story more personal and closer to me. Local, indigenous stories play a huge part, the stories become more personal to me. Was there a common thread you saw in the four short films you made with Ghost Animation? If I had to find a thematic commonality, it would be that all of them were really bleak. Someone in the audience actually said this, when they got up, they were like, why are all your films so sad and bleak. One film talks about climate change and the dystopian future we are headed towards. My film is about a humanitarian doctor working in war zones. Mother is about a fictional story of a mother who has to take a very difficult decision when she wants to protect her son. And then the fourth film is again about a dystopian future where asteroids have destroyed Earth. That was really funny because they never thought about it that way. And now they're a reflection of the times that we're living in. But otherwise, I think, a running theme was also very current topics and dealing with what is happening around us at the moment, none of them took inspiration from my theology, or about old stories or anything. They were about what's happening right now. You are currently developing a series exploring Indian women's soccer. How did this idea come to fruition? Football was the first sport that I was ever introduced to and I was super invested in it, and I really love playing and watching football. And then, at some point when I turned I think 14 or 15 in our school there wasn't a girls football team at the time and the coach had pulled me aside, one day, saying hey girls here don't play football. You're at that age where there's that whole tension between girls and and then all the girls start bullying you saying hey, why are you playing with the boys. It's just a strange time in life and somehow I just lost connection with football for years. Then I graduated from college and I found this amazing community of girls in Calcutta who I started playing football with, and became a girls football club. And that was just so amazing and in the last 10 years this has happened, everywhere. Cities have seen a rapid growth in women's football and it's a wonderful community. Almost parallel to animation like when I think about it, because everyone is just so supportive of each other and growing so fast. Everyone comes with their own stories and once you're on that ground you forget everything and you're one team. Everyone comes from such drastically different backgrounds and football is what unifies you once you're on the field. It's definitely a very, very personal story, and what I did with the protagonist was give her characteristics from my own personality. What are your goals with the project in terms of social impact? Through the whole series one, of course, is demystifying the sport. Second, is also addressing a lot of adolescent issues. Because it's about girls who are around 15 years of age, it talks about the changes that are happening in the society, and there are certain occupations that are caste based in India. That's changing now slowly, but what happens is in such situations, the boys are encouraged to pursue jobs outside their communities. And the solution for girls is to marry outside the community. It also talks about climate change and global warming, so the entire show addresses a lot of different subjects through this one girl's journey. Is there anything you would’ve changed about your path if you could? I would have applied for jobs outside the country more. But I don't know how that would have panned out and then maybe I would have regretted not working in the Indian scene. There's always win some and lose some but when I look at all these internships, I'm like man, I could have done them. But again I don't have any regrets. This is just like a parallel universe, where I try something different. Do you ever take the time to rest in your laurels or are you always grinding? I'm guilty! I'm always constantly working. I will give you a small example: my laptop battery has been screwed for a year and I've been getting that little service recommendation. I need to take a break for three days and just give this laptop for repair but haven’t found the time. And so next month, I’m planning to take a break for real. And this time I mean it because you need that time to sort of recalibrate and just reflect a little bit on what you've been doing and sometimes it's good to slow down a bit, because then you can speed up after that. Those brakes are really important, and I know we have this very competitive community in a way, where people put out amazing work all the time and it puts a lot of pressure on you, but it's important to remember that no one's running away anywhere and whenever you put your work out there, it will do its magic and there's no urgency. You can take that one day off or you can even take that one month. I'm really telling this to myself, it's hypocritical if I give other people this advice and then I don't. What do you do to decompress? I watch a lot of movies and shows. I’m currently watching Cowboy Bebop at the moment. I'm a big outdoor person, so I like hiking and playing football and also reading, so all of these other things from just sitting in front of a laptop. Then again it's a cycle. I'll do these things, and then some little insect in my brain will start wiggling and be like you need to draw this. But you need those breaks to even get that inspiration to draw something. Any parting words of advice? Not to succumb to that pressure of having to constantly create and please people. It’s good to just take a breather and recalibrate for yourself and not get too pressurized by social media or the competition in general. Go at your own pace. ~~~~~~~~~~~~~~~~~~~~~~~~~~ A big thank you to CAPE for partnering with us with this series and to Isha for all her wisdom and inspiration! Isha, we are so excited to see what you do next in 2D animation and hope we get to see your series on a screen soon! Be on the look out for a few more interviews to come with the other participants of the inaugural CAPE Animation Directors Accelerator (CADA), a first-of-its-kind program to identify and uplift the next generation of storytellers and leaders in animation. INTERVIEW CREDITS Interview Conducted by Jeremy Hsing @jeremyhsing Post Compiled by Kristian Bansil @kristian.bansil and Lexie Chu FOLLOW ISHA https://www.ishamangalmurti.com/ Comments are closed.
|